The Immersive Graph Genome Explorer: Navigating Genomics in Immersive Virtual Reality.
Maxim KuznetsovAviv ElorSri KurniawanColleen M. BosworthYohei RosenNicholas HeyerMircea TeodorescuBenedict PatenDavid HausslerPublished in: SEGAH (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- virtual reality technology
- augmented reality
- computer graphics
- computer animation
- virtual reality environments
- three dimensional
- photorealistic
- virtual space
- interactive virtual
- high throughput
- virtual museum
- multi sensory
- virtual humans
- computer generated forces
- image processing
- machine learning
- sequence analysis
- human genome
- virtual training
- dynamic environments
- computer interface
- computer vision
- data mining
- tangible user interface
- real time