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A GPU implementation of a hybrid evolutionary algorithm: GPuEGO.
J. M. García-Martínez
Ester M. Garzón
Pilar Martínez Ortigosa
Published in:
J. Supercomput. (2014)
Keyphrases
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gpu implementation
real time
feature tracking
integral histogram
ray casting
graphics processing units
graphics processors
optical flow
general purpose
structure from motion
three dimensional
software development