Editorial: Serious games - Volume II.
Carlos Vaz de CarvalhoCarina Soledad González-GonzálezElvira PopescuJoze RugeljPublished in: Frontiers Comput. Sci. (2022)
Keyphrases
- serious games
- virtual environment
- educational games
- game design
- computer games
- learning scenarios
- video games
- game engine
- game development
- special issue
- game play
- usability testing
- social skills
- educational tools
- intelligent tutoring
- virtual characters
- learning processes
- design principles
- game based learning
- data structures and algorithms
- database
- communication skills
- soft skills