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An Incremental Response Policy in an Automatic Word-Game.
Eli Pincus
David R. Traum
Published in:
WCIHAI@IVA (2017)
Keyphrases
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data driven
video games
game playing
fully automatic
imperfect information
game theoretic
information retrieval
word segmentation
semi automatic
computer games
incremental learning
related words
multiword
action selection
game design
n gram
optimal policy
co occurrence
multi agent
reinforcement learning