Using Contextualized Narrative Game to Improve Students and Teachers Communication.
Marcos Alexandre Rose SilvaAna Luiza DiasJúnia Coutinho AnacletoPublished in: CSEDU (2) (2010)
Keyphrases
- learning environment
- game based learning
- student learning
- high school students
- high school
- communication tools
- students learning
- introductory programming
- e learning
- learning outcomes
- digital games
- higher education
- programming course
- elementary school students
- learning process
- middle school students
- elementary school
- teaching methods
- helping students
- secondary school
- learning scenarios
- teaching materials
- learning activities
- teacher education
- problem based learning
- learning experience
- learning styles
- student engagement
- learning games
- online communication
- pre service
- science education
- video games
- game design
- concept maps
- learning objects
- special education
- collaborative learning
- online learning
- english learning
- learning processes
- professional development
- learning community
- blended learning
- collaborative activities
- learning opportunities
- middle school
- student progress
- serious games
- young students
- distance education
- elementary students
- classroom environment
- educational games
- educational technology