Passive-Active Geometric Calibration for View-Dependent Projections onto Arbitrary Surfaces.
Stefanie ZollmannTobias LanglotzOliver BimberPublished in: J. Virtual Real. Broadcast. (2007)
Keyphrases
- view dependent
- projective space
- d scene
- image based rendering
- three dimensional
- multi view
- multiple views
- camera calibration
- texture mapping
- d mesh
- camera parameters
- point correspondences
- depth map
- geometric information
- multiresolution
- free form
- photorealistic
- geometric features
- hierarchical representation
- geometric constraints
- stereo camera
- surface reconstruction
- hand held
- computer graphics
- geometric structure
- image space
- range data
- video sequences
- high quality