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Setting the digital stage: Defining game streaming as an entertainment experience.
Jih-Hsuan Tammy Lin
Nicholas David Bowman
Shu-Fang Lin
Yen-Shen Chen
Published in:
Entertain. Comput. (2019)
Keyphrases
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computer games
video games
mobile games
game theory
game players
digital games
game design
educational games
game play
game playing
multimedia
streaming data
game based learning
games based learning
board game
learning stage
real time
digital media
game theoretic
incomplete information
data sets
online game
nash equilibria
human computation
learning games
user experience
virtual world
search algorithm
neural network
facilitate learning