Using computer-based math games as an anchor for cooperative learning.
Fengfeng KePublished in: CSCL (2007)
Keyphrases
- cooperative learning
- computer based instruction
- cooperative
- individual learning
- learning environment
- college level
- computer games
- computer assisted instruction
- problem based learning
- participatory design
- educational games
- video games
- helping students
- multimedia
- language learning
- learning community
- concept learning
- group dynamics
- student achievement
- post secondary
- game play
- game playing
- tutoring system
- statistically significant
- learning strategies
- case study