Cooperative-competitive game based approach to the local path planning problem of distributed multi-agent systems.
Quan YuanShuai LiChen WangGuangming XiePublished in: ECC (2020)
Keyphrases
- path planning
- distributed multi agent systems
- cooperative
- multi agent systems
- game theory
- mobile robot
- path planning algorithm
- obstacle avoidance
- collision avoidance
- dynamic environments
- dynamic and uncertain environments
- aerial vehicles
- indoor environments
- video games
- multi agent
- path finding
- multi robot
- autonomous vehicles
- multiple robots
- robot path planning
- path planner
- potential field
- game playing
- optimal path
- unknown environments
- trajectory planning
- landmark recognition
- autonomous navigation
- collision free
- degrees of freedom
- configuration space