Exploring Gamification to Prevent Gaming the System and Help Refusal in Tutoring Systems.
Otávio AzevedoFelipe de MoraisPatrícia Augustin JaquesPublished in: EC-TEL (2018)
Keyphrases
- tutoring system
- serious games
- student modelling
- intelligent tutoring systems
- computer games
- problem based learning
- user experience
- knowledge acquisition bottleneck
- student model
- virtual environment
- game design
- video games
- educational games
- cognitive skills
- learning gains
- database
- mathematics learning
- model tracing
- game play
- game mechanics
- game players
- digital games
- game based learning
- authoring tool
- knowledge acquisition