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Combined volume and surface rendering with global illumination caching.
Uros Smajdek
Ziga Lesar
Matija Marolt
Ciril Bohak
Published in:
Vis. Comput. (2024)
Keyphrases
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global illumination
computer graphics
ray tracing
monte carlo
shape recovery
subsurface scattering
ambient occlusion
reflectance properties
structured light
image synthesis
light transport
photorealistic
image space
image based rendering
object surface
high quality
texture mapping
light source
viewpoint