Heisenbot: A Rule-Based Game Agent for Gin Rummy.
Matthew EicholtzSavanna MossMatthew TrainoChristian RobersonPublished in: AAAI (2021)
Keyphrases
- real time strategy games
- general game playing
- multi agent systems
- multi agent
- game theory
- rational agents
- multiagent systems
- expert systems
- intelligent agents
- video games
- opponent modeling
- mobile agents
- autonomous agents
- game playing
- data driven
- game design
- decision making
- multiple agents
- agent model
- human players
- computer games
- dynamic environments
- minority game
- agent systems
- game play
- game theoretic
- game based learning
- social welfare
- game players
- educational games
- nash equilibrium
- initially unknown
- pedagogical agents
- agent architecture
- cooperative game
- software agents
- knowledge base