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Image-based photo hulls for fast and photo-realistic new view synthesis.
Gregory G. Slabaugh
Ronald W. Schafer
Mat C. Hans
Published in:
Real Time Imaging (2003)
Keyphrases
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photorealistic
view synthesis
computer graphics
virtual reality
hand held
d scene
highly accurate
image space
image acquisition
range images
complex scenes
point cloud
texture mapping
image based rendering
vision system
stereo camera
computer vision
dynamic scenes
field of view
virtual environment
three dimensional