Retrospective cognitive feedback for progress monitoring in serious games.
Rob NadolskiHans G. K. HummelPublished in: Br. J. Educ. Technol. (2017)
Keyphrases
- serious games
- virtual environment
- skill assessment
- computer games
- video games
- game engine
- game play
- educational tools
- monitoring system
- game design
- game based learning
- intelligent tutoring
- educational games
- game development
- real time
- design principles
- social skills
- learning scenarios
- cognitive architecture
- virtual characters
- learning processes
- student progress
- virtual reality
- usability testing
- communication skills
- digital games