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Connecting Affinity Spaces to Places and Back: A Look at Pokemon Go.

Daniel PauwElizabeth E. WarrickCarol L. BostonJennifer PreeceTamara L. Clegg
Published in: CSCW Companion (2017)
Keyphrases
  • pairwise
  • real time
  • genetic algorithm
  • computer vision
  • e learning
  • case study
  • feature space
  • lower bound
  • medical images
  • learning spaces