Personalization in Serious and Persuasive Games and Gamified Interactions.
Marc BuschElke E. MattheissRita OrjiAndrzej MarczewskiWolfgang HochleitnerMichael LankesLennart E. NackeManfred TscheligiPublished in: CHI PLAY (2015)
Keyphrases
- turn taking
- game theory
- improving web search
- nash equilibrium
- card game
- video games
- neural network
- context aware
- game design
- imperfect information
- game theoretic
- perfect information
- game tree search
- virtual characters
- nash equilibria
- digital games
- user modeling
- serious games
- educational games
- computer games
- user profiles
- recommender systems