Can an immersive virtual reality simulation increase students' interest and career aspirations in science?
Guido MakranskyGustav Bøg PetersenSara KlingenbergPublished in: Br. J. Educ. Technol. (2020)
Keyphrases
- virtual reality
- virtual laboratory
- virtual reality technology
- virtual environment
- virtual humans
- virtual world
- science learning
- science education
- virtual training
- middle school students
- helping students
- computer graphics
- middle school
- augmented reality
- high school students
- learning environment
- computer animation
- learning experience
- elementary school
- subject matter
- learning styles
- conceptual understanding
- collaborative learning
- e learning
- elementary school students
- higher education
- student learning
- learning activities
- three dimensional
- photorealistic
- science classroom
- computer science
- data mining
- simulation environment
- distance education
- high school
- collaborative virtual environments
- information technology
- learning sciences
- interactive virtual
- virtual space
- simulation model
- role play
- multi sensory
- tangible user interface
- virtual museum
- classroom activities
- distance learning
- multi user
- mixed reality