"Office Brawl": a conversational storytelling game and its creation process.
Florian GlockAnne JunkerMarina KrausChristian LehrianAlexander SchäferSteve HoffmannUlrike SpierlingPublished in: Advances in Computer Entertainment Technology (2011)
Keyphrases
- creation process
- video games
- serious games
- card game
- game playing
- interactive storytelling
- educational games
- computer games
- game theory
- game design
- nash equilibrium
- multi modal
- game play
- office environment
- game theoretic
- perfect information
- genetic algorithm
- digital games
- learning games
- microsoft office
- stochastic games
- neural network
- spoken language
- nash equilibria
- virtual environment
- imperfect information
- optimal strategy
- virtual world
- natural language
- real time strategy games
- pursuit evasion
- data sets
- digital storytelling