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Adaptive texture space shading for stochastic rendering.
Magnus Andersson
Jon Hasselgren
Robert Toth
Tomas Akenine-Möller
Published in:
Comput. Graph. Forum (2014)
Keyphrases
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computer graphics
texture mapping
high quality
shape from shading
surface orientation
fine scale
texture features
computer generated images
search space
space time
texture analysis
weibull distribution
view dependent
early vision
texture synthesis
texture images
real time
feature space
image segmentation