Design and evaluation of a multi-sensory scaffolding gamification science course with mobile technology for learners with total blindness.
Chien-Huey Sophie ChangChih-Chen KuoHuei-Tse HouJoyce Jie Ying KoePublished in: Comput. Hum. Behav. (2022)
Keyphrases
- mobile technologies
- cognitive apprenticeship
- multi sensory
- design process
- learning environment
- language learning
- mobile phone
- mobile devices
- e learning
- meta cognitive
- mobile learning
- learning activities
- learning process
- computer based learning environments
- user experience
- user interface
- learning scenarios
- interactive learning environments
- learning processes
- expert systems
- knowledge construction
- concept mapping
- learning styles
- learning strategies
- learning resources
- learning systems
- learning experience
- virtual reality