Humanoid agent for communication and entertainment driven by emotion and "KANSEI" in embedded system.
Yoshiyuki MochizukiKeiichi SendaKatsunori OrimotoJunichi TagawaShigeo AsaharaPublished in: CCNC (2004)
Keyphrases
- virtual agents
- multi agent
- multi agent systems
- human computer
- communicating agents
- multiagent systems
- agent communication
- intelligent agents
- communication systems
- data driven
- communication links
- artificial agents
- agent model
- smart objects
- autonomous agents
- multimedia
- multiple agents
- decision making
- cognitive agents
- video games
- information exchange
- agent interactions
- computer games
- dynamic environments
- action selection
- facial expressions
- exchange information
- multi modal
- communication technologies
- communication overhead
- agent systems
- decision theoretic
- human computer interaction
- audio visual
- agent architecture
- humanoid robot
- communication networks
- degrees of freedom
- software agents
- information sharing
- mobile agents