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An 11M-triangles/sec 3D graphics clipping engine for triangle primitives.
Jaewan Bae
Donghyun Kim
Lee-Sup Kim
Published in:
ISCAS (5) (2005)
Keyphrases
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virtual reality
high speed
low level
air fuel ratio
building blocks
high level
retrieval engine
hidden markov models
website
evolutionary algorithm
data structure
case study
range images
content based retrieval
inference engine
delaunay triangulation
computer vision