Intelligent assistant for providing instructions and recommending motions during full-body motion gaming.
Jorge Arturo Moran BravoPujana PaliyawanTomohiro HaradaRuck ThawonmasPublished in: GCCE (2017)
Keyphrases
- human motion
- image sequences
- motion model
- intelligent assistant
- body movements
- human body
- optical flow
- image motion
- motion patterns
- moving objects
- motion analysis
- object motion
- motion recognition
- body parts
- body motions
- motion sequences
- multiple moving objects
- motion field
- articulated body
- joint angles
- rigid motion
- camera motion
- motion capture data
- space time
- human walking
- motion capture
- motion parameters
- multibody
- video sequences
- configuration space
- motion features
- translational motion
- ego motion
- motion estimation
- recommender systems
- motion trajectories
- dynamic scenes
- motion boundaries
- kinematic constraints
- computer vision
- articulated motion
- upper body
- motion tracking
- humanoid robot
- motion segmentation
- computer games
- collaborative filtering
- optical flow estimation
- optic flow
- video games
- articulated model