Enhancing speech recognition in fast-paced educational games using contextual cues.
Carrie J. CaiRobert C. MillerStephanie SeneffPublished in: SLaTE (2013)
Keyphrases
- speech recognition
- educational games
- contextual cues
- object detection
- hidden markov models
- video games
- computer games
- speech signal
- language model
- contextual information
- visual context
- speech synthesis
- automatic speech recognition
- speech recognizer
- pattern recognition
- learning tools
- contextual knowledge
- object localization
- speech recognition systems
- appearance features
- image classification
- machine learning
- support vector machine
- computer vision
- training data
- neural network
- distance learning