A personalized gamification method for increasing user engagement in social networks.
Mohammad HajarianAzam BastanfardJavad MohammadzadehMadjid KhalilianPublished in: Soc. Netw. Anal. Min. (2019)
Keyphrases
- social networks
- preprocessing
- experimental evaluation
- detection method
- synthetic data
- cost function
- computationally efficient
- feature set
- information systems
- pairwise
- significant improvement
- computational cost
- clustering method
- input data
- high accuracy
- user engagement
- classification method
- social network analysis
- edge detection
- image segmentation
- genetic algorithm
- prior knowledge
- objective function
- bayesian networks
- similarity measure