Star Life Cycle and games development projects for conducting the human-computer interaction course: A practical experience.
Valéria Farinazzo MartinsMarcelo de Paiva GuimarãesPublished in: Comput. Appl. Eng. Educ. (2018)
Keyphrases
- life cycle
- human computer interaction
- development projects
- practical experience
- software product
- embedded software
- development process
- user interface
- human computer interface
- software development
- hand gestures
- software quality
- project management
- e learning
- design process
- product life cycle
- software projects
- product design
- educational games
- software engineering
- database development
- requirements engineering
- project managers
- database systems