Digital game-based after-school-assisted learning system in English.
Zhao-Heng MaWu-Yuin HwangShu-Yu ChenWei-Jhe DingPublished in: ISPACS (2012)
Keyphrases
- assisted learning
- digital technologies
- english learning
- distance education
- learning environment
- english language
- machine translation
- language learning
- digital content
- vocabulary learning
- answer questions
- cross lingual
- educational games
- machine learning
- query translation
- college students
- digital media
- learning tools
- learning technologies
- learning systems
- language identification
- text to speech
- english text
- learning process
- mobile devices
- natural language
- digital educational games