Sensing-by-Overlaying: A Practical Implementation of a Multiplayer Mixed-Reality Gaming System by Integrating a Dense Point Cloud and a Real-Time Camera.
Shuichi KurabayashiHidetoshi IshiyamaMasaru KanaiPublished in: ISM (2016)
Keyphrases
- real time
- point cloud
- mixed reality
- structure from motion
- computer generated imagery
- laser scanner
- stereo camera
- real environment
- augmented reality
- vision system
- computer games
- educational games
- distance learning
- point sets
- virtual world
- live video
- intelligent environments
- surface reconstruction
- real world
- camera parameters
- camera motion
- real scenes
- image sequences
- control system
- role playing game
- multi view