Gaming for Meaningful Interactions in Teleworking Lessons Learned during the COVID-19 Pandemic from Integrating Gaming in Virtual Meetings.
Fernando KleimanSebastiaan A. MeijerMarijn JanssenPublished in: Digit. Gov. Res. Pract. (2020)
Keyphrases
- lessons learned
- virtual environment
- case study
- future directions
- educational games
- computer games
- video games
- real time
- participatory design
- design science
- virtual world
- virtual reality
- serious games
- game based learning
- multi player
- data sets
- augmented reality
- strengths and weaknesses
- online learning
- game play
- game playing
- public health
- databases
- grounded theory