Parallel Rendering and Animation of Subdivision Surfaces on the Cell BE Processor.
Luca BeniniR. GrottesiSerena MorigiMartino RuggieroPublished in: Int. J. Parallel Program. (2011)
Keyphrases
- implicit surfaces
- parallel processing
- computer graphics
- computer architecture
- distributed memory
- multi core processors
- single processor
- cluster of workstations
- multi processor
- parallel architecture
- parallel architectures
- data parallelism
- high fidelity
- free form
- visual effects
- multiprocessor systems
- real time rendering
- high quality
- three dimensional
- ray tracing
- shared memory
- high speed
- level parallelism
- parallel processors
- image based rendering
- parallel computation
- parallel computing
- cell processor
- multicore processors
- multiresolution
- point cloud
- surface reconstruction
- motion capture
- processing elements
- parallel programming
- high end
- photorealistic
- parallel computers
- high performance computing
- parallel implementation
- surface model
- computer vision
- subdivision scheme
- image sequences