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A Collaborative Virtual Game to Support Activity and Social Engagement for Older Adults.
Jing Fan
Linda Beuscher
Paul A. Newhouse
Lorraine C. Mion
Nilanjan Sarkar
Published in:
HCI (7) (2018)
Keyphrases
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collaborative learning environments
older adults
virtual world
face to face interactions
collaborative learning
learning environment
knowledge sharing
social networks
video games
human behavior
artificial intelligence
multi agent
social media
virtual environment
user centric
user centered