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Achieving Empathic Engagement Through Affective Interaction with Synthetic Characters.
Lynne E. Hall
Sarah Woods
Ruth Aylett
Lynne Newall
Ana Paiva
Published in:
ACII (2005)
Keyphrases
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synthetic characters
emotional state
virtual characters
human computer interaction
user engagement
virtual environment
immersive virtual environments
learning environment
virtual learning environments
social skills
machine learning
computer games