Login / Signup
A Method to Evaluate Emotions in Educational Video Games for Children.
Natalia Padilla Zea
José Rafael López-Arcos
José Luis González Sánchez
Francisco Luis Gutiérrez Vela
Ana Abad-Arranz
Published in:
J. Univers. Comput. Sci. (2013)
Keyphrases
</>
computationally efficient
cost function
pairwise
experimental evaluation
computational cost
high accuracy
decision trees
clustering method
prior knowledge
classification method
neural network
synthetic data
classification accuracy
significant improvement
computational complexity
similarity measure
image processing