GAME4CITY. Gamification for Citizens Through the Use of Virtual Reality Made Available to the Masses. Viability Study in Two Public Events.
Ernest RedondoHéctor ZapataIsidro NavarroDavid FonsecaLluís GiménezMiguel Ángel PérezMónica V. Sánchez-SepúlvedaPublished in: HCI (26) (2020)