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GAME4CITY. Gamification for Citizens Through the Use of Virtual Reality Made Available to the Masses. Viability Study in Two Public Events.

Ernest RedondoHéctor ZapataIsidro NavarroDavid FonsecaLluís GiménezMiguel Ángel PérezMónica V. Sánchez-Sepúlveda
Published in: HCI (26) (2020)
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