Towards Playing a 3D First-Person Shooter Game Using a Classification Deep Neural Network Architecture.
Yuri Lenon Barbosa NogueiraCreto Augusto VidalJoaquim Bento Cavalcante NetoPublished in: SVR (2017)
Keyphrases
- computer games
- video games
- game playing
- feature space
- classification accuracy
- pattern recognition
- classification systems
- machine learning
- decision trees
- support vector machine
- classification method
- classification algorithm
- classification models
- classification rules
- neural network
- image classification
- support vector
- classification process
- machine learning methods
- feature vectors
- pattern classification
- training set
- serious games
- classification scheme
- game design
- preprocessing
- educational games
- game players
- online game
- game theoretic
- machine learning algorithms
- text classification
- virtual world
- training samples
- decision rules