A data-driven approach to predicting the most valuable player in a game.
Francisco P. RomeroCatalina Lozano-MurciaJulio Alberto López-GómezEusebio Angulo Sanchez-HerreraEduardo Sanchez-LopezPublished in: Comput. Math. Methods (2021)
Keyphrases
- game play
- repeated games
- imperfect information
- multi player
- computer poker
- card game
- two player games
- data driven
- video games
- board game
- pure nash equilibria
- boolean games
- game mechanics
- human players
- game players
- computer games
- game design
- game playing
- game theoretic
- perfect information
- massively multiplayer online role playing games
- serious games
- educational games
- game theory
- nash equilibrium
- digital games
- online game
- game based learning
- evaluation function
- incomplete information
- weighted voting games
- nash equilibria
- opponent modeling
- human computation
- stochastic games
- learning experience
- virtual world