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Shedding Light on Cast Shadows: An Investigation of Perceived Ground Contact in AR and VR.
Haley Adams
Jeanine Stefanucci
Sarah H. Creem-Regehr
Grant D. Pointon
William B. Thompson
Bobby Bodenheimer
Published in:
IEEE Trans. Vis. Comput. Graph. (2022)
Keyphrases
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cast shadows
augmented reality
virtual reality
real scenes
light source
single image
straight edges
virtual environment
object segmentation
ground plane
outdoor scenes
human computer interaction
computer graphics
illumination conditions
camera parameters
specular reflection