Black Like Me? Embedding 2-tiered procedural rhetoric in a critical game.
Lindsay D. GracePublished in: FDG (2014)
Keyphrases
- computer games
- game theory
- video games
- role playing
- game playing
- black and white
- game play
- robust image watermarking
- data sets
- pursuit evasion
- game development
- educational games
- nash equilibrium
- vector space
- multi agent
- game theoretic
- online game
- nash equilibria
- virtual world
- game players
- cooperative game
- cooperative
- feature extraction