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Efficient ray tracing for Bezier and B-spline surfaces.
Wilhelm Barth
Wolfgang Stürzlinger
Published in:
Comput. Graph. (1993)
Keyphrases
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b spline
ray tracing
control points
spline curve
surface fitting
least squares
basis functions
affine transformation
computationally intensive
image synthesis
integral image
implicit surfaces
three dimensional
matching algorithm
point correspondences