Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in Realtime Interactions.
Hironori MitakeShoichi HasegawaYasuharu KoikeMakoto SatoPublished in: VR (2007)
Keyphrases
- visual attention
- virtual humans
- eye tracking
- eye movements
- vision system
- saliency map
- visual search
- real time
- virtual reality
- haptic interaction
- visual perception
- virtual environment
- eye tracking data
- higher level
- virtual world
- attention mechanism
- eye tracking technology
- agent model
- salient regions
- computer graphics
- visual attention model
- visual saliency
- visual scene
- biological vision systems
- visual processing
- visual field
- motion capture
- multi party
- eye tracker
- autonomous agents
- spatio temporal
- hand held
- low level