A Multi-stage Dynamic Game-Theoretic Approach for Multi-Workflow Scheduling on Heterogeneous Virtual Machines from Multiple Infrastructure-as-a-Service Clouds.
Yuandou WangJiajia JiangYunni XiaQuanwang WuXin LuoQingsheng ZhuPublished in: SCC (2018)
Keyphrases
- multistage
- virtual machine
- cloud services
- loosely coupled
- cloud computing
- single stage
- application level
- operating system
- dynamic programming
- production system
- data center
- lot sizing
- stochastic programming
- grid environment
- web services
- scheduling problem
- workflow process
- stochastic optimization
- interconnection networks
- database
- grid computing
- computing resources
- computing environments
- scheduling algorithm
- service providers
- machine learning
- databases
- distributed computing
- workflow management systems
- service oriented
- round robin
- computer systems
- assembly systems