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Memory layout in GPU implementation of lattice Boltzmann method for sparse 3D geometries.
Tadeusz Tomczak
Roman G. Szafran
Published in:
CoRR (2016)
Keyphrases
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gpu implementation
lattice boltzmann method
real time
graphics processors
level set
lattice boltzmann
sparse representation
graphics processing units
feature tracking
multiscale
image features
general purpose
parallel computing
sparse matrix