Game jam based iterative curriculum for game production in Japan.
Koji MikamiYosuke NakamuraAkinori ItoMotonobu KawashimaTaichi WatanabeYoshihiro KishimotoKunio KondoPublished in: SIGGRAPH Asia Symposium on Education (2015)
Keyphrases
- game playing
- computer games
- video games
- game theory
- educational games
- imperfect information
- nash equilibrium
- serious games
- game play
- neural network
- real time strategy games
- board game
- game theoretic
- game design
- optimal strategy
- game based learning
- online game
- game development
- united states
- repeated games
- cooperative
- monte carlo tree search
- data sets
- cooperative game
- idea generation