Exploring Projection Based Mixed Reality with Tangibles for Nonsymbolic Preschool Math Education.
Elif SalmanCeylan BesevliTilbe GöksunOguzhan ÖzcanHakan UreyPublished in: Tangible and Embedded Interaction (2019)
Keyphrases
- mixed reality
- distance learning
- learning games
- multimedia courseware
- remote laboratories
- early childhood
- augmented reality
- digital museum
- computer generated imagery
- promote learning
- virtual world
- e learning
- higher education
- intelligent environments
- learning technologies
- mobile learning
- real time
- learning process
- learning tools
- learning management systems
- virtual humans
- real environment
- online learning
- computer vision
- educational technology
- computer games
- virtual environment
- special education
- vision system
- reinforcement learning