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Real-Time Depth-of-Field Rendering Using Anisotropically Filtered Mipmap Interpolation.
Sungkil Lee
Gerard Jounghyun Kim
Seungmoon Choi
Published in:
IEEE Trans. Vis. Comput. Graph. (2009)
Keyphrases
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real time
high fidelity
view interpolation
image rendering
control system
motion parallax
depth information
dense disparity map
graphics hardware
high quality
real time stereo
low cost
image based rendering
free viewpoint
real time systems
d scene
depth map
virtual environment