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Hexagonal storage scheme for interleaved frame buffers and textures.

Yosuke BandoTakahiro SaitoMasahiro Fujita
Published in: Graphics Hardware (2005)
Keyphrases
  • multiscale
  • production system
  • garbage collection
  • texture images
  • storage requirements
  • texture features
  • frame rate
  • classification scheme
  • storage management