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A tangible, toy-based platform to evaluate the child's social interaction in turn-taking game: a prospective on monitoring neurodevelopmental disorders.

Valerio SperatiBeste ÖzcanFederica GiovannoneMassimiliano SchembriNoemi FaeddaCarla SogosVincenzo GuidettiGianluca Baldassarre
Published in: IDC (2024)
Keyphrases
  • social interaction
  • turn taking
  • social skills
  • learning processes
  • social networks
  • computer games
  • educational games
  • video games
  • serious games
  • online learning communities
  • social media
  • virtual world
  • privacy preserving