Pocket Game Jams: a Constructionist Approach at Schools.
Anja PetriChristian SchindlerWolfgang SlanyBernadette SpielerJonathan SmithPublished in: MobileHCI Adjunct (2015)
Keyphrases
- high school
- computer games
- game theory
- video games
- game play
- game theoretic
- nash equilibrium
- game playing
- game design
- perfect information
- virtual world
- software environment
- search algorithm
- professional development
- nash equilibria
- digital divide
- technology integration
- neural network
- two player games
- pursuit evasion
- school education