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Kraken 2.0: A platform-agnostic and cross-device interaction testing tool.
William Ravelo-Méndez
Camilo Escobar-Velásquez
Mario Linares-Vásquez
Published in:
Sci. Comput. Program. (2023)
Keyphrases
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smart spaces
real time
wearable devices
user interaction
software tools
knowledge base
case study
human computer interaction
test cases
user friendly
experimental platform