Investigating effects and learners' perceptions of a student-led, AR-based learning design for developing students' English speaking proficiency.
Keng-Chih HsuGi-Zen LiuPublished in: Int. J. Mob. Learn. Organisation (2021)
Keyphrases
- learning design
- english learning
- foreign language
- learning activities
- teaching practices
- learning experience
- learning materials
- learning environment
- language learning
- learning tools
- learning styles
- elementary school students
- computer assisted language learning
- learning processes
- learning achievement
- learning process
- student learning
- learning resources
- e learning
- vocabulary learning
- english as a foreign language
- attitudes toward
- learning content
- mobile learning
- learning outcomes
- student achievement
- ims ld
- students learning
- blended learning
- teaching materials
- learning scenarios
- learning opportunities
- native speakers
- learning objects
- learning systems
- helping students
- peer assessment
- technology enhanced
- collaborative learning activities
- learning management systems
- science education
- reading comprehension
- learning technologies
- formative assessment
- computer supported
- learning analytics
- cognitive style
- authoring tool
- online course
- statistically significant
- concept mapping
- interactive learning environments
- college level
- computer based learning
- post test
- higher education
- mobile devices
- educational games
- educational settings
- instructional strategies
- concept maps
- elementary school
- multiple choice
- m learning
- high school
- video games
- distance learning
- social interaction